Buildings

Cities


The cities population measures the planets "health", losing all the cities will end the game.

Cities provide Energy and Material and Science. Science is only generated in Cities, so losing a city will slow down Technology research.

Solar Power Plant


The only Power Plant available at the start of the game is Solar Power Plant. It produces less power than a Nuclear Power Plant, but is cheaper and doesn't consume Material. Has three Power Grid connector slots.

Nuclear Power Plant


Unlocked after researching 4th Gen. Nuclear Plants. Produces more Energy than Solar Power Plant and has 4 Power Grid connector slots but consumes a small amount of material every turn.

Mine


The only building besides Cities to produce Material. Mines use the Planet Material and convert it into usable Material but some of the material is wasted in the process. Later on there might be upgrades that improve the Mines' efficiency.

Railgun


The only weapon available at the start of the game. It's the cheapest weapon to build and shoot and has the highest damage, but it's the hardest to hit with. Relying on solely Railguns is a risky strategy. Railgun ammo splits before hitting a player planet, dealing damage over a large area.

Missile


Unlocked after researching Interplanetary Internet. Missiles can be targeted at specific point on the target planet surface.

Laser


Unlocked after researching High Power Particle Beams. Laser shoots in straight lines, thus requiring a direct line of sight but, like Missiles, they can be aimed at specific targets and the shot is instant.

Kinetic Defense


Unlocked at the start of the game. The cheapest defense, equipped also with longest range but they have a 10% chance to fail at intercepting a projectile and can't defend against a Laser.

Shield Defense


Unlocked after researching Force Fields. More expensive to build and use than a Kinetic defense.Able to defend against lasers, but not against missiles.

Radiotelescope Array


Unlocked after researching Advanced Signal Processing. Each Radiotelescope Arrays Grants a set amount of Intelligence, which stacks up to reveal buildings on enemy planet. They consume a small amount of Energy at the beginning of a turn.

Data Security Hub


Unlocked after researching Magnetic Radiation Shielding. A counter to Radiotelescope Arrays, each Data Security Hub grants a set amount of Counter intelligence, which reduces the opponents' total Intelligence.