Connector

Connectors represent an energy grid on the planet, linking buildings and cities together. This allows buildings to function and increases the population growth of cities. Different buildings have a different quantity of connectors, visible in the Codex in-game. Power structures have 3 or 4 connectors, civilian structures have 2 connectors, and defences and offensive weapons generally have 1 connector. Cities have a variable amount of connectors which increases depending on their population.

Loss of connectors will prevent non-power structures from functioning, and therefore each building should be connected to a power structure. However, the precise amount of capacity at each structure is not important; as long as the building is connected to any power structure that will be sufficient. For example while a Missile requires 300 energy to fire, it will still work if it's connected to only a Solar Plant which only produces 100 energy per turn.