Version 0.6.4981 EAC 6.6


 * Fixed online games crashing at turn-processing due to Laser weirdness.
 * City and building graphics are now visible only if the player has enough Intel.
 * Camera now centers on the player planet when entering Targeting view.
 * Material production upgrades changed to consume planet material.
 * Cities now get destroyed when population reaches 0, as opposed to 1/6 of maximum.
 * Sun gravity increased.
 * Planets shifted farther from the sun.
 * Laser effects made slightly more visible.
 * Defense building visibility increased.
 * Railgun visibility slightly decreased.
 * Missile population damage increased.
 * Laser population damage increased.
 * Defense Energy consumption increased.
 * Upgradeable Intel amount for Data Security Hub decreased.
 * Upgradeable Counter-Intel amount for Telescope Array decreased.